6/6/2023 0 Comments Make a silent audio fileThis can get complicated pretty quick and requires some low-level knowledge of audio engineering. We have to manually load audio files into a collection of bytes, process and convert them to an audio stream, and manage multiple audio streams appropriately for use in our game. OpenGL doesn't offer us any support for audio capabilities (like many other aspects of game development). The game's making great progress, but it still feels a bit empty as there's no audio whatsoever.
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